Microsoft Lays Off Nearly 5,000 Employees Across Xbox and Commercial Sales


Source: Rebecca Bellan / techcrunch.com

Microsoft’s Massive Layoffs: A Reality Check in the Era of AI

Microsoft has cut around 4,800 roles, or 2.1% of its global workforce, in the latest series of layoffs that’s sparking fears of AI replacing people at companies. The layoffs will hit Xbox and commercial sales the hardest, with Xbox losing 1,600 staffers today, according to memos shared with Microsoft’s staff.

Reorganizing for the Future

Amy Coleman, EVP and chief people officer, shared a snippet from a memo explaining the reasoning behind the layoffs. ‘Our business is changing because the world around it is changing. The way technology is built, deployed, and used is transforming faster than at any point in my time here. Our customers’ needs are shifting, the business models that serve them are shifting, and that means the work itself – what we do, where we focus, and how we’re organized – has to transform too.’

Coleman emphasized that the roles being eliminated today ‘are not being replaced by AI,’ but noted, ‘what is true is that AI is changing how work gets done.’ She added that ‘some of the tasks we do every day can now be automated, and that means we all need to keep learning, keep building new skills, and keep adapting as the work evolves.’

Xbox Restructuring: A New Era

Asha Sharma, CEO of Xbox, sent an email to employees on Monday calling this ‘the most significant restructure in Xbox history.’ The Xbox layoffs will be felt across the board, with about 3,200 cuts expected through fiscal year 2027. According to Sharma, ‘our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses.’

Sharma explained that Xbox made several attempts to breathe life into the business, including its monthly subscription service Game Pass and investments in multi-platform content. However, none of these strategies grew at the expected pace, leading to the core business weakening even as Xbox added more teams and investment.

As part of the shift, Microsoft will transition four of its gaming studios to operate under new management, ensuring preservation of intellectual property and ongoing projects. Specifically, Compulsion Games and Double Fine Productions will return to independent studios, while Ninja Theory and Undead Labs will come under new ownership with funding to complete and grow some of their more popular games.

The Xbox restructuring plan centers around narrowing focus by dropping sprawling creative bets that don’t produce platform-scale returns, and instead homing in on core strategic pillars like Mojang and King, the businesses behind Minecraft and Candy Crush.

The layoffs come as the gaming industry shrinks amid new generative AI opportunities. Companies building world models have received millions in funding over the past year and garnered plenty of hype for their playable world model demos.

Industry-Wide Layoffs: A Growing Trend

The eliminations are part of a series of layoffs in the tech industry that’s seen close to 154,000 people lose their jobs just in the first half of 2026, with Big Tech firms like Meta, Oracle, Amazon, and Cognizant cutting thousands of workers.

Microsoft said that along with Monday’s cuts, it’s working on ways to keep staff on by re-skilling workers or placing people in new roles. ‘Over the past year, we have redeployed more than 4,000 employees into new roles, including another 500 this month,’ Coleman said.

This article has been updated with more details into the Xbox layoffs. It was originally published on July 6, 2026, at 8:08 am PT.