Legendary Game Developer Opens Up About Struggle With Alcoholism
Cliff Bleszinski, the renowned game designer behind the Gears of War trilogy, has shared his personal struggle with alcoholism and how it affected his work on the iconic game series.
Bleszinski, who was one of the chief designers at Epic Games, working on Jazz Jackrabbit, the Unreal games, and Gears of War, revealed that he began struggling with alcoholism in 2003 while working on Unreal Tournament. He claimed that his problems with alcohol extended throughout the development of the Gears of War games.
“The Gears of War trilogy was largely developed hungover by me,” Bleszinski said in an interview with 80 Level. “I was, at that point, a functioning alcoholic.”
Bleszinski explained that his tolerance for alcohol was so high that he could consume large amounts without feeling the effects, allowing him to remember confidential information and recall details that others might have forgotten. “It was almost like my superpower for a while,” he said.
The Failure of LawBreakers and Boss Key Productions
Bleszinski’s struggles with alcoholism also contributed to the failure of his studio, Boss Key Productions, and its games, LawBreakers and Radical Heights. He admitted that he was mostly to blame for the collapse of the studio, citing his own ego as a factor in his mistakes.
“I was a functioning alcoholic,” Bleszinski said. “Then I became a non-functioning alcoholic.” He revealed that he is now four months sober and is considering a return to video game development.
Bleszinski’s problems with alcohol began in 2003, but he claims that his issues extended through the development of the Gears of War games. He described his experience as follows:
- Working on Gears of War while hungover
- Developing a high tolerance for alcohol
- Remembering confidential information and recalling details
- Struggling with ego and making mistakes
- Eventually hitting rock bottom and seeking help
From Rock Bottom to Recovery
Bleszinski’s journey from rock bottom to recovery is a testament to his strength and determination. He revealed that he suffered a seizure in March and gave up drinking after that. He is now seeing a therapist and is considering a return to video game development.
“Eventually, my body was like ‘F**k you,’ and I realized this is me hitting a wall and it’s time to give this up after 25 years of partying,” Bleszinski said.
Now, Bleszinski appears to be doing better, and he is considering a return to video game development. However, he made it clear that he has no intention of making another PvP game, insisting, “Good luck to anyone in that space.”