id Software’s Statement on Layoffs and Future Projects
The recent layoffs at id Software, a subsidiary of Microsoft, have left many fans and industry insiders concerned about the studio’s future and its ability to create games and update its proprietary engine, id Tech. The studio, known for its work on the Doom franchise, was hit hard by Microsoft’s cuts, losing 136 people, or over half of its team, just a day before the release of its Doom: The Dark Ages expansion.

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The layoffs were part of a larger restructuring effort at Microsoft, which aimed to reduce the workforce across its Xbox studios by 3,200 employees by the end of the year. The move has been met with criticism from some in the industry, who argue that it may not be the best approach to maintaining the health and success of id Software and its games.

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In response to the concerns, id Software’s official X account made a statement aimed at assuaging the worries of its fans and employees. The studio’s statement reads:

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“While our studio was impacted, those changes were spread across teams. We still have the crew we need to build the games and tech we’re known for. The team today is about the same size we were when making DOOM (2016). We have always had a flat studio where everyone is a maker, and we will remain true to that philosophy moving forward,”
This statement suggests that id Software will continue to work on its proprietary engine, id Tech, and that the studio will maintain its flat structure, where everyone is a maker. The statement also addresses concerns about the studio’s future, assuring fans that it will continue to create great games and support its employees.
However, the statement’s assertion that the studio is about the same size it was when making DOOM (2016) may not be entirely reassuring. As noted by some industry insiders, the team that worked on The Dark Ages expansion was significantly larger than the team that worked on the 2016 DOOM game. This raises questions about the studio’s ability to create games of similar scale and complexity in the future.
Despite these concerns, id Software’s statement is a positive sign for fans of the studio and its games. It suggests that the studio is committed to maintaining its flat structure and its focus on creating great games and technology. As the industry continues to evolve and change, it will be interesting to see how id Software adapts and responds to the challenges ahead.
In related news, id Software has announced its plans to attend QuakeCon this August, suggesting that the studio is committed to engaging with its fans and the wider gaming community. The event is a major gathering of gamers and industry professionals, and it will be an opportunity for id Software to showcase its games and technology.
While the layoffs at id Software have been a setback for the studio and its fans, the statement from the studio’s official X account suggests that the future is bright. The studio remains committed to creating great games and technology, and it is reassuring to see that it is taking steps to maintain its flat structure and its focus on making games.
As the gaming industry continues to evolve and change, it will be interesting to see how id Software adapts and responds to the challenges ahead. With its commitment to creating great games and technology, the studio is well-positioned to continue making a positive impact on the industry.